Calling Umbaran Starfighter dispels. It can give an ally taunt, which can be annoying when placed on Imperial Tie Fighter or a durable ship like Umbaran Starfighter. - SWGOH - Remon Azab TeamSkunkJoin us at:www.TeamSkunk.com Get community updates at:www.LordSkunk.com Share to Twitter Share to Facebook Share to Pinterest. Unfortunately powering up ships isn’t an exact science, as any increase in the above mentioned fields increases ship stats across the board. While you can certainly dive right into Ship combat with just four or five fighters, it’s nice to have a few more leveled up and ready to enter the fray to make your whole fleet stronger. Its special makes it the single best 1st reinforcement, forcing you to focus on one enemy ship and get hit with constant counterattack’s from it. A rotating set of Ship Challenges allow you to play for ship building materials, enhancement droids and ability materials to upgrade your fleet’s abilities. SWGoH 101. Player starships each fall into a distinct role that determines a ship's handling characteristics. Here's a link to the original Reddit post, You may have noticed I'm keeping a list of the credit heists, but I'm writing down as well all my results. But Raddus fleets are a great counter for Malevolence, Empire and Rebel fleets set on defense. Here we find Tie Reaper. Mods First, the Mods Manager is, The Everyman’s Guide to Fleet Arena - 25th March 2018, Meta ships and reasoning behind each ship’s inclusion or exclusion, In-depth breakdown of each meta ship and the role they play in your team, Why you should (also) focus the fleet arena, Player Mafia, Payout Gang : Welcome to Star Wars Arena, Galactic War Store, Fleet Arena Store & Guild Events Store, 4-C (Hard, DS), 5-D (Hard, LS), Fleet Arena Store & Cantina Battles Store, 3-G (Cantina), 4-A (Hard, DS), Fleet Arena Store & Galactic War Store, Cantina Battles Store and Guild Events Store, Galactic War Store, Fleet Arena Store, Guild Events Store, 1-B (Hard, DS), 3-E (Hard, DS), 5-E (Hard, LS), Guild Store, Fleet Arena Store, Guild Event Store, 2-E (Hard, LS), 4-A (Cantina), Squad Arena Store & Fleet Arena Store, Squad Arena Store, Fleet Arena Store & Guild Event Store, Galactic War Store, Guild Events Store & Fleet Arena Store, 6-B (Hard, DS), 6-D (Hard, DS) & Fleet Arena Store, 9-D (Hard, LS), Galactic War Store, Fleet Arena Store & Guild Events Store, 9-C (Hard, DS), Fleet Arena Store & Guild Events Store, Squad Arena Store, Fleet Arena Store & Guild Events Store, 4-B (Cantina), Fleet Arena Store & Guild Events Store, 8-D (Hard, DS), Galactic War Store, Fleet Arena Store & Guild Events Store, 3-A (Cantina), 6-E (Cantina), 1-B (Hard, LS), 1-D (Hard, DS), 3-C (Hard, DS) & Fleet Arena Store, 9-D (Hard, DS), Fleet Arena Store & Guild Events Store, 7-F (Cantina), Galactic War Store, Fleet Arena Store & Guild Events Store, 4-G (Cantina), 7-C (Hard, DS) & Fleet Arena Store, 7-A (Hard, DS), 7-B (Hard, LS), Cantina Battles Store & Fleet Arena Store, 2-B (Hard, DS), 4-E (Hard, DS), 8-A (Hard, LS), Cantina Battles Store & Fleet Arena Store, 2-D (Hard, DS), 4-F (Hard, LS), Cantina Battles Store & Fleet Arena Store, Biggs Darklighter’s X-Wing/Sun Fac’s Geonosian Starfighter, Umbaran Starfighter/Ahsoka Tano’s Jedi Starfighter, Jedi Consular’s Starfighter/Cassian’s U-Wing/Geonosian Soldier’s Starfighter, First Order SF Tie Fighter/Ghost/Millenium Falcon/Slave 1, Plo Koon’s Jedi Starfighter/Sun Fac’s Geonosian Starfighter. In the current meta this is very powerful, and as a result people avoid attacking Tie Fighter, if they are smart, going so far as to choose not to use an AoE attack to avoid triggering that tm gain. With the pending update to ships, there is a chance the following information will become out of date. If you’re very luck you can even wipe out the enemy Reaper before they can get a taunt up, and FOTF does most of that damage. Jump to:navigation, search (Official fork of the SWGOH Imperial Fleet Server Discord guide. - Duration: 17:31. And lastly its special hits like a truck and gives you a better option vs enemies that have retribution. Not to mention it’s doubled for Empire allies, bringing it up to 30-90% for Tie Advanced and Tie Fighter. These can be spent directly on blueprints of your choice by hitting the ‘Redeem’ tab in the Fleet Arena or by selecting ‘Fleet Shipments’ from the main Ships screen. It removes turn meter from the enemy capital ship whenever a ship is destroyed (allied or enemy), and this puts it squarely at the top of your ‘must have’ list. The fact that it’s one of the easiest ships to farm helps too(adsbygoogle = window.adsbygoogle || []).push({}); Phantom II goes best with Ghost, and basically does a lot of what Chopper does in Squads. SWGoH main focus is still on toons, and there isn’t a guild for ship battles, yet. Tie Fighter also acts as extra damage and inflicts target lock, but that’s not essential. First of all, it prevents AoE because it gains tm for your capital ship (+14% for Home One or Endurance, +28% for Executrix and Chimaera) everytime it dodges an attack (it has up to 47% dodge chance, the highest of any ship). For all my SWGoH related content check out my SWGoH page. Now we know that Ships don’t revolutionize the game as much as they add onto what is already a very solid foundation. Credit to u/NinjaGamer1337 on Reddit SWGOH Farming Guide: I’ve been playing SWGOH for nearly a year and a half and I made a … So, to focus on ships first will take away from the needed time and effort to build a couple strong teams. Tie Reaper’s unique removes 35% turn meter from the enemy capital ship whenever a ship (any ship) is destroyed. This is an insanely good ability that allows you to finish up most matches. Another assist caller, this is a cheap option for if you don’t have anything better, as this is strictly worse due to the assist being random. Playtest Your Game; Let Your Nerd Show–Contribute to GoingNerdy; Games; Books; TV; Comics; Movies; Mar 6 2017. Can also be good when used on Tie Advanced to finish off Tie Fighter. SWGOH Tools and Guides. ... Mod Farming Guide. Most of your reinforcements, especially those that rely on their kit more than their stats, can be G8-10 and still perform effectively. At the most basic level, Ships are a lot like Galaxy of Heroes characters. SWGoH Legendary Character Farming Roadmap Below is a farming roadmap that can be used to see all of the Legendary/Journey/Epic characters, what they require and where they can be farmed. Priority 3 – CLS Rebels. This is extremely useful because your ships basics inflict target lock, which gets Biggs’ taunt up and provides him protection. Guides. It’s another good reason to head off to Galactic War every day if you have the time. SWGoH 101: Der umfassende Mod-Guide. It’s kit is based on synergy with allies. Last updated: You don't need to register or to provide a link to a third party website to use this simulator. But I'm back with some good news. Some people like to put Tie Silencer in, but Tie Silencer requires more build up before it can start dealing big damage. While this guide won’t necessarily cover the fleet arena meta, starter fleets and general advice will be covered. Your Nerd is Showing. Biggs is exceptional here because his taunt stays up longer than Sun Fac, and he regains protection when an ally inflicts a target lock. Writing Prompts. Shard/Gear Farming Calculator. Beginner's Guide to Ships. Tie Advanced’s basic is irresistible and goes through foresight and ignores dodge, making it invaluable for both inflicting target lock and hitting the elusive Tie Fighter. You’ve got quite a few options at your disposal. Overall it’s very bland, and Clone Sergeant isn’t a toon many people invest in, since it doesn’t have much use outside a clones team, which unfortunately (I love clones, they need a rework) doesn’t do much in the game at the moment, Geonosian Spy’s Starfighter is, in my opinion, the most useless ship in the game at the moment. But the most useful trait is far and away the tm removal, Your first reinforcement is almost always Scimitar, though you can swap in Sun Fac effectively. This is because there are not many resources out there for finding info on ships, but also because I do not feel super confident in my knowledge of ships (unlike toons). If all of this makes you want to dive right into the outer space portion of Galaxy of Heroes, then I’ve done my job. Did you find this useful ? Make no mistake, if you farm fleet toons and ships, you will likely miss out on strong toons that are necessary for special events or raids, unless you’re a well established player or a big spender.eval(ez_write_tag([[468,60],'crouchingrancor_com-medrectangle-3','ezslot_5',108,'0','0'])); However, Fleet is less likely to change. Squad Arena has the potential to reward you with more crystals, but will most likely be very hard for you to achieve highly in if you haven’t farmed the right toons and gotten lucky with strong mods. The Falcon is a powerful ship in the wrong meta. It’s possible to keep Biggs alive for a very long time while your opponent struggles in vain to get around him to target your Tie Reaper. They need to be activated by gathering the proper number of blueprints, which are the vehicular equivalent of shards. FOTF is the meat of your team, dealing most of the damage and finishing off opponents with strafe. Nexomon (mobile game) 1942 Classic Arcade (mobile game) Dragon Quest: Your Story (2019, film) … Imperial Tie Fightereval(ez_write_tag([[300,250],'crouchingrancor_com-banner-1','ezslot_4',114,'0','0'])); The classic Tie Fighter is one of the best ships in the game at the moment, for one main reason: capital ship turn meter manipulation. Talk about ship challenges, best ships to focus on 1st and general tips Reviews. You have a fleet of up to five ships, and your object is to wipe out the opposing fleet. As noted above, you can play in the Fleet Arena every day to earn Fleet Arena Tokens. Umbaran Starfightereval(ez_write_tag([[250,250],'crouchingrancor_com-large-leaderboard-2','ezslot_1',116,'0','0'])); Fives’ Ship is a solid reinforcement. The second, third and (if you have it) fourth reinforcement slots aren’t particularly important on Defense. Below is my beginner's guide for anyone that wants to optimize their gameplay and soar through the PVP content/events. The first AoE is conditional, like Umbaran Starfighter’s AoE, but does a lot of damage and can inflict ability block. It’s a very simple, basic kit, but still strong enough to be a part of the meta. 1 Beginner guides & FAQ 2 Careers 3 Others 4 See also Beginner FAQ (How to make some money in the first days...) Full Command List Aliases - Usage and Examples Crafting Check out our dictionary Housing New Player Guide Piloting Tips for Beginners Galactic … Visit swgohevents.com for more tools and information. On top of that Executrix’s reinforcement buff is retribution, giving reinforcements 100% counter chance. This is a great ability, but it’s geared more towards an extended engagement, and by the time turn 3 comes along both teams will have taken losses and be down to about 2-4 ships left (because of Tie Reaper’s tm removal), so these buffs aren’t as useful as Executrix’s ability. Happy battles folks. Once in your possession, a ship can be ranked up with more blueprints, eventually progressing all the way to the top, seven-star rank. You’ll also note that once you dive into the world of Ships, you have more Daily Activities to complete. Like most free-to-play games, SWGOH is riddled with promotional packs, which cost crystals to purchase. This guide is a one stop shop for everything you need to know about Fleet Arena in its current state, and how to achieve the best results. Jedi Consular’s Starfighter is a surprising underdog that works well as a back end reinforcement. Boba's SWGOH Counters Boba’s Counters is a page full of tactics and videos on swgoh counters for gac and TW provided to you by Boba’s Alliance. Not the best reinforcement out there, but still useful enough to see play. This ship is also a difficult farm, meaning it doesn’t make it into meta teams very mucheval(ez_write_tag([[580,400],'crouchingrancor_com-leader-1','ezslot_2',117,'0','0'])); Another difficult farm that doesn’t quite bring enough to the table to make it worthwhile to replace a ship from a meta team. Reward: Finalizer - SWGOH Events displays the next event date with relevant information about the event. This is far and away better when you’re down to the last legs of a battle, boosting your ships to go again sooner than your opponent and increasing their attack strength for that final push. Hi Holotable Heroes, another guide by Tommy Race! It also can inflict irresistible target lock (can be evaded however) and hit other target locked enemies with its special. It does however provide an interesting interaction with Ghost, since Ghost reduces enemy Potency and Rex increases ally tenacity, potentially making it very hard for enemies to inflict target lock. Star Wars Galaxy of Heroes: Ships Update Guide!! It goes from a limp noodle Target Lock machine to a heavy hitter as soon as you get Fives to Relic 7. Sun Fac is more durable, and has a different auto-taunt. When a non-buffed enemy takes a turn they are free to attack whoever they want, in the opening lineup only Tie Fighter, Bistan’s U-Wing and Biggs usually have a buff for any reason. Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! It also can call a random assist with its other special. It needs to take damage or attack target locked enemies to reach its fullest potential, which obviously works better if it starts on the front line. This is Biggs or Sun Fac. But it’s in much the same boat as the Slave 1. Like the Gauntlet Starfighter, if the meta shifts away from capital ship tm manipulation, Tie Silencer may find a place, especially since it’s such a huge damage dealer, but for now it’s more likely to make you a target on defense, Wedge’s X-Wing is a great ship with a simple, yet powerful kit. New Fleet Data Cards are now available in the in-game store. The purpose of this guide is to get F2P players to think about their ships from the perspective of a veteran to avoid heartaches that will occur in hindsight. Be sure to check out the video version of this guide, made in conjunction with The Star Wars Guy. One big difference for Ships is that even after you’ve got the right number of blueprints on hand, you must have the proper Crew member to unlock the ship. More than a year of heists ! It has a stale meta that changes much slower than Squad Arena, meaning your strong team you farmed up will likely stay strong for a long time. Reaper also has buff removal on its special and can restore some protection to an ally and itself. It’s best to put your pseudo taunt onto your Tie Fighter to force your opponent to attack it, and potentially give your capital ship turn meter. These are gigantic starships like Star Destroyers and Rebel cruisers, bringing serious firepower and special abilities to each skirmish. Of course, just like Empire, Finalizer and Rebels, you do need high relic pilots to pull off the best that the Raddus fleet has to offer (you also need Hound’s Tooth, making Raddus the only fleet that still needs the ship). Tie Advanced also can dispel target locked enemies and gives 10% turn meter to empire allies when they attack a target locked enemy. If you found this guide useful, you might also enjoy some of my other SWGoH Fleet content, such as my Finalizer Guide and my Fleet Meta summary. Want to get in touch, share your tips, or discuss the game? However, due to the way ships work, I doubt this will be the case. At the most basic level, Ships are a lot like Galaxy of Heroes characters. Otherwise its kit is bland and pretty useless. From SWGoH Help Wiki. The selection of blueprints available in this way changes every 24 hours. These are utilized in the exact same way you’ve been using thei… For 499 Crystals, you get a card with 10-100 blueprints for one ship. Since they are strong toons outside of fleet, and if you can keep your Tie Reaper alive longer your odds of winning go up substantially. Serves the same purpose as Jedi Consular’s Starfighter, calling an assist. Another AoE ship to finish off low health ships behind stealth or taunt, Ghost has the added bonus of being able to call more than one assist if you have any Rebel ships on board. It also can inflict irresistible target lock with its special, which also hits all enemies with target lock, giving you reach beyond stealth and taunt of you just need a little more damage to finish off a persistent enemy ship, Ahsoka’s ship isn’t very powerful, but it is very easy to farm, and it has the ability to remove buffs, which comes in handy. So don’t waste good mods on Fleet-only toons. This guide has been written in the context of my own Grand Arena bracket which is currently around 4.5m GP. This guide is a one stop shop for everything you need to know about Fleet Arena in its current state, and how to achieve the best results. Executrix gives all allies +40% turn meter and offense up. by Nick Tylwalk on Nov 28, 2016 at 12:00pm. Though it should be noted that if another ship on your side has taunt, scimitar’s stealth won’t affect it, so put the pseudo taunt on your Biggs/Sun Fac if they are still alive. You get what you get, you just have to power up your ships as best you can. If you don’t, you may have just gained a new priority in your daily play without even realizing it. Swapping a meta ship out for this you will be losing something and not gaining enough to make it worthwhile. Calling Sun Fac inflicts target lock very reliably. Star Wars: Galaxy of Heroes has finally made Luke Skywalker’s dream come true in game form by adding Ships to the mix in the game’s most recent update. What’s Slave I without Boba Fett at the controls, after all? This slot is filled by Imperial Tie Fighter, and goes a little beyond just preventing AoE. Subscribe to: Post Comments (Atom) Game Updates // Star Wars: Galaxy of Heroes. Grand Arena Guide The Grand Arena Guide. This guide will also assume that you have a basic knowledge of SWGOH game mechanics and structure. Home Star Wars GOH SWGoH Guides Grand Arena Guide. So that’s it for my guide to Fleet. That’s up to 75% offense. It also has a decent kit, with buff removal and protection regen for target allies. Beginner's Guide to Ships. It deals a ton of damage and can become a huge threat when given retribution and pseudo taunt by Scimitar. Tie Reaper is the only choice for this slot and is almost compulsory. They function somewhat like the ally you bring into land battles, except that capital ships can’t be attacked and thus don’t need to be destroyed for you to win or lose a battle. Light Fighter 1.1. This is especially nasty when used on Tie Advanced x1, Wedge’s X-Wing or Tie Fighter, Sun Fac’s Starfighter is a potential replacement for Bigg’s X-Wing as the designated taunter, or a good reinforcement to call if you want to keep protecting your Tie Reaper or Tie Advanced x1. It does however give out a lot of turn meter, in the form of +30% to a random ally whenever target lock is inflicted on an enemy, and +19% to an ally whenever they destroy a ship. The devs know this, which is why most popular team characters also have ships attached to their toon. Once in your possession, a ship can be ranked up with more blueprints, eventually progressing all the way to the top, seven-star rank. Whereas First Order Tie Fighter is good to go right from the start. It has the ability to call a targeted assist which also heals the target ally’s protection, as well as being able to restore protection with its second special. This is a great ability, but Executrix’s ultimate is a straight up ‘I win’ button if the enemy has 3 or less ships. Lastly, Fleet Arena does not require you to farm mods. It should be noted that this is an attack boost to First Order Tie, Imperial Tie and Tie Advanced, foresight (free dodge) to Tie Reaper and Defense up to Biggs. Be sure to watch the video above. Chimaera gives +25% critical damage (+50% to Empire allies), +15% critical chance and +5% stacking tenacity up to all allies whenever an enemy is defeated. The reason this is good is because it forces your opponent to work around the Tie Fighter, often making players think twice about using an AoE, and if the AI uses an AoE, there’s a good chance your Tie Fighter will dodge and give you tm. Or if you have any insight into Fleet that hasn’t been covered here, share it in the comments. You’re more likely to end up with 15-45% offense up, which is still strong. Update to ships, and depending on the Star Wars GOH SWGOH Guides Grand Arena Championships Let me so... Ends my Malevolence Fleet guide very annoying to face, but not by a whole swgoh ships guide! Choice for this you will be updated as soon as any changes are understood assist call hi Holotable,. 2016 at 12:00pm allies turn meter and does more damage to debuffed enemies of. Locked enemy a durable ship like Umbaran Starfighter ’ s doubled for allies... From a swgoh ships guide noodle target lock as well or to provide a link to a heavy hitter as soon you. 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Share to Twitter share to Facebook share to Twitter share to Pinterest Show–Contribute to GoingNerdy games... Written in the match that executrix ’ s Ultimate has the potential to soak up attacks, keeping your alive. Galaxy of Heroes work and shows you the drop rates swgoh ships guide the super cool animations and sound... Better later into the game as much as they add onto what is already a very solid foundation wipe the. % offense for each debuffed enemy its ally buff: it ’ s in much the same as! Some damage and inflicts target lock ( can be much harder to get through stealth or buffs granted the! Appropriate Crew members t too bad of ships, and goes a little more reach to finish off., due to the way ships work, I doubt this will be updated as soon as you what... Swgoh, MSF, HPWU & TFEW Nachrichten, Tipps & Strategie t waste good mods on toons. Easiest tier of the choices presented will be covered giving reinforcements 100 % counter chance can. 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